Tuesday, December 2, 2014

28mm Romanesque Buildings II

Following on from the previous post, this is another of the small Romanesque buildings I quickly made for games of Lord of the Rings Strategy Battle Game with my son;



With this building, the look I was after was a ruined tower, of the super-massive heavy type that the Normans built in England after the conquest.  So, although it carries on the cereal-packet arches, these recesses now host small arrow-slit type windows.  Such buildings don't collapse easily, so I've tried to suggest deliberate 'slighting' by making the fracture lines vertical.  The colour scheme remains the same - a very light cream overall (white looked too stark), and a terracotta red for the mouldings.  Again, construction is almost entirely 5mm foamboard and cereal packet.




I gave this building the same style of chessboard floor, and again left gaps in the walls to allow 25mm round bases through.  In GW's Lord of the Rings game, you gain big advantages for pinning opponents against walls, so buildings have a big impact on the game - hence my bothering to add a strip of stumpy wall along the exposed edge of the building (nearest camera).  With this structure being meant to be a tower, a spiralling staircase and gallery / mezzanine was a must.  This gives a firing step for archers, and the chance of a cool swashbuckle as the protagonists climb the stairs.  Obviously I can't create staircases which permit bases to sit on each step (unless I make two-foot square buildings...), so instead I put in landings every few steps to allow models to 'progress' up the stairs, instead of vaulting up them in one mighty bound.




The staircase / landings / gallery floor are 3mm foamboard, as the 5mm looked too clumsy.  I thought about supporting arches, but they'd have made it too fiddly to get models lined up behind the arrow-slits.  The base was cut to the same size as the building in the previous post.  The intention is to make more buildings, so a whole town can be assembled, with standard size blocks and roadways.




A detail shot of the staircase, with added Rohirrim archer for scale.




Sneaky Rohirrim archer using the 'slighting' gap as a big arrow-slit.

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